Iain Merrick


Full-stack developer · Team leader · PhD · Glasgow, Scotland

I can work remotely or in the Glasgow area. I’m not able to relocate at this time.

I do full-stack development: native client, web, back end, build system, testing. I love working directly with users to solve their problems, and to make apps they love to use! I’ve worked on videogames, health tech, fantasy sports, TV and web advertising, web browsers, embedded operating systems, digital radio receivers, and educational software; on my own, in teams large and small, and managing teams.

Freelance software development

Since 2013, I've run a solo business in between full-time roles, trading as More Please!

I've built and launched several mobile games with independent games studio inkle (Cambridge, UK). I continue to maintain these games and update them for the latest versions of iOS and Android.

Personal highlights

Web-based project (from Oct 2022, launch TBD)

Sorcery! 4 (launched Sep 2016)

Sorcery! 3 (launched Apr 2015)

80 Days (launched Dec 2014)

Sorcery! 2 (launched Jun 2014)

Steve Jackson’s Sorcery! (launched Mar 2014)

Full-time professional experience

Nye Health (2021–2022)

Personal highlights

Lead mobile developer

FanDuel Group (2018–2021)

Personal highlights

Software Engineering Manager (Jun 2020 – Feb 2021)

Senior Software Engineer (Jul 2018 – May 2020)

Google UK (2006–2013)

Personal highlights

Ads Effectiveness Research (Jan 2012 – Jul 2013)

Android (Aug 2010 – Jan 2012)

AdSense for TV (Oct 2006 – Aug 2010)

RadioScape PLC (2001–2006)

Personal highlights

Team Leader (Feb 2006 – Oct 2006)

Principal Software Engineer (Oct 2004 – Feb 2006)

Senior Software Engineer (Jul 2002 – Oct 2004)

Software Engineer (Jan 2001 – Jul 2002)


PhD (Computer Science), University of York (1997–2000)

BSc Hons (Computer Science), University of St Andrews (1993–1997)